The innovative measures of the "anti addiction" platform for minors during summer vacation have attracted attention
2024-07-25
With the arrival of summer, minors may experience a peak in accessing the internet. In order to effectively strengthen the protection of minors' online environment and create a healthier and safer online environment, the Cyberspace Administration of China recently issued a notice to launch a two month "Clear and Bright 2024 Summer Youth Online Environment Rectification" special action nationwide, focusing on rectifying six prominent problems in short videos, live streaming platforms, social media platforms, e-commerce platforms, and underage models. Games are one of the important contents of online entertainment for minors. Recently, several game manufacturers have released the "2024 Summer Game Restriction Calendar for Minors" and launched the "Summer Minors Protection Special Action" to comprehensively safeguard the safety of minors' online activities during the summer and prevent game addiction. In recent years, from establishing an "anti addiction" real name verification system to guiding online game platforms to launch a "underage mode", relevant national departments have continued to make efforts, and enterprises have also actively responded. The "anti addiction" work has achieved many results. However, the "Evaluation Report on the Protection Mechanism for Minors in Online Games" recently released by the University of Chinese Academy of Social Sciences shows that the overall compliance of measures for preventing minors from becoming addicted varies among different games, presenting a perfect top-level game but many shortcomings in mini program games. So, what more efficient measures should we take to prevent minors from becoming addicted to the internet and safeguard their healthy growth? Summer vacation bear child rebellion: using the identity of an elder to crack anti addiction. "My child's grandmother told me that my child is very obedient during summer vacation and always uses his phone to read books. Later, I found out that the book is called 'Little Red Book'." Ms. Mou from Hangzhou, Zhejiang, said with a wry smile that she found out these days that her son, who is studying at home, is always reading game guides on Little Red Book. Later, she discovered that her son had downloaded many phones from her grandmother's phone and played many mini program games. My child has been addicted to games for the past two days, and after confiscating his phone, he has been in a cold war for several days. The child even used building blocks to protest by saying 'I am very angry+100'. Ms. Luo from Guizhou is also worried about her child playing games at home during the summer vacation. Ms. Luo and her husband work in Guangzhou all year round. As their child is on summer vacation, they took a few days off from the factory and plan to bring their child over to live with them for a period of time. Last weekend, the couple went back and didn't expect their child to be playing games. Later, when I checked my phone, I found out that the child not only registered with his grandfather's ID card, but also successfully verified his face and secretly spent hundreds of yuan on game skins in the game. The original purpose of buying a mobile phone for children was to watch videos every day, after all, we couldn't see children outside, and children also said that they needed to use mobile phones for learning, but they didn't expect that their phones would now become game consoles. Behind Xiong's "defection" is one of the biggest difficulties in preventing minors from becoming addicted: adults assisting minors in bypassing the "anti addiction" system. A professional who specializes in youth protection in the Internet industry has made statistics. Among the complaints received from minors, 98% of the real name information is adults, and more than 70% of the accounts have triggered face recognition and passed verification. In recent years, the Internet has become an important way for minors to learn, play and relax. The state's regulatory system for online games for minors has also become increasingly perfect, and many effective results have been achieved. However, the problem of preventing addiction to online games for minors is still a problem that needs long-term social governance. The Internet Rule of Law Research Center of the University of Chinese Academy of Social Sciences recently released the Evaluation Report on the Protection Mechanism of Online Games for Minors, which evaluated 26 games (including head games, ordinary games and small program games) that are currently popular among minors, and found that different games take different measures to protect minors, and the degree of perfection of minors' protection is related to the size of the game. The report points out that "overall, the measures to protect minors in top tier games are relatively complete, and large-scale game developers have adopted systematic protection measures that can be universally applied to their games. Top tier game companies such as Tencent and NetEase have innovated beyond the existing national policies for the protection of minors, achieving better results in protecting minors. Ordinary games have relatively good completion of the protection measures required by current regulations, while mini program games have many shortcomings in protecting minors." "Preventing addiction among minors" requires diversified governance and strengthened parental empowerment. To solve the problem of preventing addiction among minors in online games, China has formulated a series of laws and regulations to manage and intervene in online games in order to achieve online protection for minors, Clarified the governance path of multiple subjects. In 2020, the revised Law of the People's Republic of China on the Protection of Minors added a new chapter on "Internet Protection", clarifying the responsibilities of the government, guardians, schools, and internet service providers in preventing and intervening in minors' addiction to online games; In August 2021, the National Press and Publication Administration released the "830 New Regulations", which can be regarded as the most stringent anti addiction regulations in history. The new regulations compressed the weekly gaming time of underage players to no more than 3 hours. The "Regulations on the Protection of Minors' Networks" promulgated by the State Council, which will come into effect on January 1, 2024, is China's first comprehensive legislation specifically targeting the protection of minors' networks. The regulations aim to improve minors' network literacy, regulate network content, and prevent internet addiction, providing a security barrier for minors' network security. In addition, some gaming companies are actively implementing relevant national policies and exploring more effective measures to prevent minors from becoming addicted through technology and other means. Not long ago, "Egg Boy Party" implemented recharge restrictions on all users. To further prevent underage players from using adult accounts to recharge, "Egg Boy Party" also introduced advanced AI underage protection patrol technology and facial recognition mechanism. When large amounts of consumption, high-frequency consumption, or suspected underage recharge consumption are detected in the game, facial recognition verification will be mandatory before continuing the recharge process. In the investigation, we found that in the current practice, special measures for the protection of minors such as real name authentication, game time restrictions, and recharge have achieved significant results. The unique measures taken by some platforms such as NetEase Games have promotional value. It can be said that we have built the most advanced and efficient anti addiction system in the world as a whole Liu Xiaochun, director of the Internet Rule of Law Research Center of the University of Chinese Academy of Social Sciences, pointed out that "at the same time, problems such as the limited effectiveness of the unified governance structure need to be solved urgently. In addition to the active governance of game enterprises, we should also take corresponding measures to improve parents' awareness of the use of online games for minors, especially in the case of irrational recharge, prompt parents to assume more attention and prevention obligations, and advocate parents to improve their online literacy and supervision ability in terms of monitoring and guiding minors' online behavior." "The online protection of minors in the field of online games needs to stop the infringement as far as possible from the Internet space they are exposed to, and also needs to allow minors to enjoy the right to consume entertainment cultural products given by modern society." Liu Xiaochun said that while further aligning and improving the bottom line of the technical measures for online protection of minors in the online game industry, in the process of exploring innovative measures for the protection of minors, what minors are really protected may be their ability to use the Internet as a tool, as well as their curiosity to use the Internet as a tool to explore the vast real world. (New Society)
Edit:NingChangRun Responsible editor:LiaoXin
Source:China News Service Website
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